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Set sail on the Sea of Storms in this tactical roleplaying epic! Test your mettle as an airship admiral in tightly-paced missions where every decision counts. Outmaneuver rival fleets, forge alliances, and recover powerful lost artifacts... but beware of deadly mysteries lurking beneath the clouds. Each campaign is a unique adventure, shaped by your luck, skill, and choices. Friends, foes, and the fate of the Broken World are in your hands!
Airship Armada delivers high-fantasy aerial battles in a unique formula that combines board-game-like tactics with dynamic storylines that evolve with player choices.
Our founding team of industry veterans has built games together for decades. We have held leadership positions at Playdom, Disney, Laguna, and more.
We are joined by art powerhouse Ravegan: a studio relied upon for top-tier visuals by clients including Supercell, Rovio, Larian and Disney.
Alex has loved airships and high fantasy since he was a kid. Over the years as a producer, design lead, and game director, he has learned how to ship fun games. Bringing his experience and passion together makes Airship Armada a dream project!
Daniel built art-house Ravegan from the ground up. He has partnered with the gang on dozens of projects over the years. An old kid with many tools, still having lots of fun!
As a designer at Disney and concept artist for Warmachine and other tabletop games, Nate learned how to make small things beautiful. His art direction brings Airship Armada’s unique aesthetic to life.
Rob is a veteran game maker and player. He has led teams to build mobile games, social games, and web3 games and looks forward to bringing his broad range of experience to architecting Airship Armada.